Garcian Smith said:
The only game that I know of that has successfully sustained itself on user-created content was Neverwinter Nights, and that existed on a system (the PC) whose userbase was/is many, many times that of the PS3. I do agree that the art direction is wonderful, though. I just wish that it looked as though there were a compelling game behind it. EDIT: Ah, forgot about SSB:M. Still, that's a party game backed by every easily-recognizable Nintendo mascot under the sun and then some. Anyway, I'm estimating under 100k first week worldwide, and maybe 500k lifetime.
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Yeah I don't quite think this will be much of a party game XD but it could still find it's way into many homes. Yeah PC's have had a MUCH HIGHER ammount of user created content, but I think for those reasons we should find some really great levels out there. We'll have far less idiots creating penis stages :P
Theres simple ways to weed out moronic designs so that people can actually enjoy some of the user content. The idea mentioned by Grey is a great idea. I'm sure they'll think of some other ways as well ^_^ Maybe have the dev team play through the top 5 occasionally :P who knows, lets just hope for the best!
From 0 to KICKASS in .stupid seconds.







