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Garcian Smith said:
ChronotriggerJM said:

@Garcian, thank god for leader boards eh? So at least those of us that pretend were above developers can have a chance at proving that ;) Some of the best mods created for video games are created by users. Have some faith please.

I personally think the art direction is gorgeous! It's got such a surrealistic and artistic feel to it, I find it truely inspiring to game development. The platforming could use some work it seems (or the players just suck XD), but other than that I think it's a wonderfull concept and I HOPE it sells well.

...

No, Super Smash Brothers Melee sold like ass.


The only game that I know of that has successfully sustained itself on user-created content was Neverwinter Nights, and that existed on a system (the PC) whose userbase was/is many, many times that of the PS3.

I do agree that the art direction is wonderful, though. I just wish that it looked as though there were a compelling game behind it.

EDIT: Ah, forgot about SSB:M. Still, that's a party game backed by every easily-recognizable Nintendo mascot under the sun and then some.

Anyway, I'm estimating under 100k first week worldwide, and maybe 500k lifetime.

 


 Yeah I don't quite think this will be much of a party game XD but it could still find it's way into many homes. Yeah PC's have had a MUCH HIGHER ammount of user created content, but I think for those reasons we should find some really great levels out there. We'll have far less idiots creating penis stages :P

Theres simple ways to weed out moronic designs so that people can actually enjoy some of the user content. The idea mentioned by Grey is a great idea. I'm sure they'll think of some other ways as well ^_^ Maybe have the dev team play through the top 5 occasionally :P who knows, lets just hope for the best!



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