| ChronotriggerJM said: @Garcian, thank god for leader boards eh? So at least those of us that pretend were above developers can have a chance at proving that ;) Some of the best mods created for video games are created by users. Have some faith please. I personally think the art direction is gorgeous! It's got such a surrealistic and artistic feel to it, I find it truely inspiring to game development. The platforming could use some work it seems (or the players just suck XD), but other than that I think it's a wonderfull concept and I HOPE it sells well. ... No, Super Smash Brothers Melee sold like ass. |
The only game that I know of that has successfully sustained itself on user-created content was Neverwinter Nights, and that existed on a system (the PC) whose userbase was/is many, many times that of the PS3.
I do agree that the art direction is wonderful, though. I just wish that it looked as though there were a compelling game behind it.
EDIT: Ah, forgot about SSB:M. Still, that's a party game backed by every easily-recognizable Nintendo mascot under the sun and then some.
Anyway, I'm estimating under 100k first week worldwide, and maybe 500k lifetime.
"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."
-Sean Malstrom







