By using this site, you agree to our Privacy Policy and our Terms of Use. Close
oniyide said:

^^^ not neccarsily there were genres that exist now that were not prevelant on consoles in the 16 bit era days. how much FPSs were on SNES/GENs??? and your KZs and CODs play way differently than the Dooms of old. How much Tekkens VFs were in the 16 bit era??? None they were not out. how about 3d platformers??? none they weren invented. My point is that 2d platforms have been around since day 1. and ive played alot, so if im going to cough up 50 bucks it better do something different or be the best 2d platformer game i have ever played. IMHO DKC is neither, so ill wait 

The FPS genre has its roots in the very early 1990's, which would not be too far removed from the peak 2D platform era. The logic that 2D platformers are essentially the same as they were back then can quite easily be applied to FPS (and many other genres) as well, to refute this would be incredibly hypocritical. Essentially, you still point and shoot. The game mechanic at its most basic level is therefore identical, but advances in technology have resulted in the capability for developers to do more.

You couldn't get the Omaha beach landing from Medal of Honor (which to me was the peak of the FPS genre) in the early days of FPS, nor could some of the stuff from modern FPS be done back then. Much like DKC on the SNES couldn't handle 3D backgrounds interacting with the the 2D plane and providing multiple obstacles as DKCR utilises.

When you think about it, there are a lot of games that were around in the SNES era that could have the same accusation leveled at them today. Street Fighter II was on the SNES, look at that and Street Fighter IV side by side and you'll struggle to see anything but aesthetic differences, as much as that suggestion would upset hardcore Street Fighter fans who will go into a rant about the vast differences of the two (much like Pokemon fans would if you told them they were buying the same game over and over again). Final Fantasy was around in the SNES era, and it's still spiky haired emo teens trying to save the world, yet any time Final Fantasy is criticised for its sameness on this website, you end up with a 500 post thread.

Link and Mario are still trying to save their respective princesses, ignoring the vast differences in gameplay that the move to 3D brought to both franchises. Football fans are still trying to score goals in FIFA. Sonic is still running around like a maniac. Every time a new GTA comes out the first thing people seem to do is go on a rampage in the shiny new city. I could keep going here, but all of these games at their most basic level remain the same, but advances in technology allow more scope that brings new life to old ideas, whilst at the same time giving the opportunity to reinvigorate series with new ideas thanks to that more advanced technology.

When you consider all of that, focusing that argument on one genre is incredibly disingenuous.



VGChartz