Galaki said:
There's a chance they forgot to remove the same way they forgot to include that thingamajig. |
"We've already talked about this here, but I'll re-iterate again...
We don't use Securom DRM.
We use a release control product which is made by the same team, but is a completely different product.
The constrast between the two couldn't be greater - it is night and day.
For those not aware, the hype/hysteria around 'Securom' is tied to Securom DRM, a separate product. This is typically used by many games for disc based drm and can be used for digital as well. This DRM installs several protected files and registry entries and as part of protecting itself and makes it very hard for a person to manually attempt to remove these - amongst other reasons (as i'm over-simplifying for brevity) that product is essentially what players are concerned about.
The release control software we use does none of this. As we've said before it simply does a check of the date against an online server when you run the game. If the street date has passed, it allows you to play and removes itself. We use this and only this, and not the Securom DRM.
Someone also pm'd me that apparently it leaves behind a couple library files in the temp directory, which are named securom or their signature when examined mentions securom and that this was mentioned on an external site claiming proof that we've snuck securom in.
I haven't been able to check these files personally yet, but as these are inert files sitting in the temp folder after removing itself, I still don't see the issue. Most developers (including ourselves) re-use libraries we create all the time. These are likely common utility files (e.g. contact a server) which do not make any sense to re-write from scratch when you have a perfectly usable generic library that already works.
The fact it leaves some inert files behind (while not great practice) is common with nearly every piece of software on windows. Again, the files are inert and you can simply delete them manually - sometimes you just can't remove everything as files may be in use as part of the removal step of the program itself (something is running to do the removal).
But to go from that to say that we've installed Securom DRM is like saying because DA2 uses common Microsoft libraries, we have clearly gone and snuck in Games for Windows Live now. That's the kind of 'jump' in assumptions we're talking about.
As for the site claiming this (again, I admit I haven't had the opportunity to check yet - I did a while back but just got 403 errors on the page), if that is what they are claiming then sadly they are doing a great disservice to their audience. Anyone that has ever actually used/installed SecuROM DRM and this, and is reasonably impartial in their assesment (ie. is not jumping to conclusion because they see the word 'securom' on the pop up) should be able to clearly tell the two things apart - and appreciate how far apart they actually are.
Incidentally, since the game is now unlocked world wide, everyone should have this auto-removed already anyway.
In any case, if you are still concerned about the files left behind in the temp folder, then either clear out your temp folder or let me know and I'll dig them up once back in the office and provide the file by file names so you can manually delete these. (Worth noting that if we were actually using Securom DRM, this would not be possible to do).
F."
http://social.bioware.com/forum/Dragon-Age-II/Dragon-Age-II-General-Discussion-No-Spoilers-allowed-here/Dragon-Age-2-Final-DRM-and-FAQ-6194280-1.html
http://social.bioware.com/forum/1/topic/141/index/6194280/29#6490247







