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youarebadatgames said:

FPSs are definitely simulations, the entire point is to be a physically correct model of the real world.

Plenty left to do - better, more realistic physics and graphics.  It won't be done until you cannot distinguish between a real video recording and a fake game world.  FPSs are at their limit right now because of hardware limitations.

So, how much of a simulation are Call of Duty and Halo?