| youarebadatgames said: FPSs are definitely simulations, the entire point is to be a physically correct model of the real world. Plenty left to do - better, more realistic physics and graphics. It won't be done until you cannot distinguish between a real video recording and a fake game world. FPSs are at their limit right now because of hardware limitations. |
So, how much of a simulation are Call of Duty and Halo?







