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Zkuq said:
goforgold said:
Zkuq said:

I'm pretty cautions with them nerfing snipers and strengthening hip-shooting. So far I've liked almost everything I've heard about this game but now I'm not so sure anymore. It really sounded pretty casual-focused this time. Guess I'll just have to trust Splash Damage here, I really liked their previous games.

are you joking, it was one hit kills, super snipers, and HAVE to aim down sights that casualized multiplayer shooters.

this game is gonna be way more skill based.

Funny, I've never had a problem with one-hit kills or effective snipers. Naturally in some games there are some maps that really favor snipers but that's bad map design, not necessarily game design. And I'm not saying aiming down the sights should be the most effective course of action in all cases, I just don't think making shooting from the hip equally effective to be a very nice idea. And I'm not sure where you got the idea that the things I mentioned casualized multiplayer shooters. There are other ways than just the CoD way to handle those things.

I've always had a problem with it, it reduces all conflict to simply see the enemy first and there isn't any skill in that. And also promotes massive camping and that NEVER gets fun.

and having someone run into you at close range and seeing all of your bullets take 90 degree turns simply because your firing from the hip is fundamentally stupid. There is no such thing as relative bullet spread, the only reason bullets are inaccurate while firing from the hip is simply because you don't know where the barrel of your gun is, when you aim down the sights you then know exactly where the barrel of your gun is leading to more accurate shots. The thing about shooters is with the cross-hair you ALWAYS know where the barrel of you gun is, and I don't see the big deal about firing from the hip.