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Kasz216 said:
soccerdrew17 said:
Kasz216 said:
soccerdrew17 said:
jlauro said:
soccerdrew17 said:
y does everyone equate innovation to success and fun? just because u change a control scheme and even an entire combat system doesnt mean its better.

Right, it's not just because of change for sake of change.

It's because the change makes gameplay more fun, and that is what makes it better.


that would be fine except two things. no one gives an example of good use of the wii mote (please show me if someone has), and the wii cant even do 1-1 motion so swinging the keybladefor battle is only a replacement for a button.


Not necissairly. The Wiimote can't do one for one, but it can detect direction and angle perfectly fine. So it would for example make a swordfighting game one where you develop your own combos by the angle you swing the remote. Though to me this makes more sense in a swordfighting 3-D fighter then an ARPG.


like i said in an earlier post, even if you build you own combos the amount of human error that has to be taken into account takes away the true analog ability of it.


Since when do games take into account human error. Human error is just sucking at videogames. Platformers don't take into account when human error causes you to miss a ledge and plummet to your death. God of War minigames don't take into account you pressing B when you meant A.


 platformers due take into account error.  otherwise only a literal perfect jump would make across some pits.  there is a decent range of "perfect jumps" in actual games.  in god of war if u press square, there is no questioning whether u pressed square.  if u press the wrong button, u pay for it.

 for the wii, if u have two things, one a slash at 21 degrees, and the other at 22 where is there gona be consistancy?  in a button game, no matter the human error (which devs account for in many ways, by not making u play literally perfectly) the action is unquestionably what was done.  in an analog game it up for debate.  that is y i complain more that i wasnt moving in a certain direction than i pressed the wrong button.  its simply because the exact angle i moved the analog stick int easy for me to determine.



my pillars of gaming: kh, naughty dog, insomniac, ssb, gow, ff

i officially boycott boycotts.  crap.