| Aprisaiden said: The licensing model definetly hurts the industry in the long run, but who make hardware if it didn't come such a high chance of profit? Already we are seeing the days of loss-leading with hardware fade away with loss-leading consoles creating huge losses for the first years. As for Apple though, iOS will destroy gaming if it becomes the dominant platform -- traditional publishers and developers just can't profit off iOS and make good games, the platform is designed around teams of 3 or 4 people pumping out 60 titles per year and promotes plagerism with many games on the platform being near identical! |
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