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dahuman said:
nitekrawler1285 said:
MaxwellGT2000 said:
 

Uh Doom 3 has bad textures like the rest of those Xbox games I showed off and their models aren't that great compared to today's standards which is what the 3DS is living up to....

I'm just going to stop replying to you now cause you're just so far gone that you're even posting videos that look better and thinking they do, not to mention they don't do more on a technical level, I'm guessing either you don't know what being superior on a technical level is or you're grounded so deeply against the 3DS it isn't even funny, and either way it makes any "disscussion" with you pretty much pointless on my end, since I'll post proof for it to only be rejected, while I'll still be open minded if someone could actually prove my point wrong. 


Honestly that video of RE:M isn't doing much for your arguments MaxwellGT2000.  The meshes look kinda blocky and the textures look washed out on top of what seem to be very meh particle effects. I remember back when the 3DS was announced you and I were having the same argument over 3DS graphics.  You told me to look at RE videos as if I hadn't seen them. Maybe you are the one posting videos and thinking they look better than they do.


He kinda posted a shitty looking video tough, here is a better one:

then here is Revelations:

and here's Cammy's sweet ass:

 

I mean, here are things that the original Xbox can't even attempt to pull off even if it rendered in a lower resolution, on a MULTIPLAT engine and people are all like "ONLY A TINY BETTER THAN PSP YOZ!" when we all know the PSP is in fact weaker than a PS2 already, on top of the Xbox and Gamecube both outpower the PS2 by a large margin last gen. People are smart.

 

PS: not to mention RE:M and RE:R were both not final codes, M was like 60-70% during showing and R was about 35%, which means they can easily get better before release too.

I have already seen these higher resolution videos of RE.  I'm just not that impressed.