| MaxwellGT2000 said:
Nothing and I mean NOTHING last gen looked that good, hell it's like the people trying to say SMG looks like an Xbox game, it doesn't, these have been ranked some of the best and best looking Xbox titles... It DOES NOT stack up to the likes of RE5, hell they said the Wii couldn't run MT Framework for the longest time and it's stronger than the Xbox. Please PSP is weaker than PS2 and 3DS is stronger than Xbox... and between PS2 and Xbox was a pretty big leap for most games especially if they were multiplat. |
The leap from PS2 to X-box wasn't that big. It is like the PSP to 3DS, yes it can pump out a few extra polygons, but the biggest difference is the AA and shadowing/lighting effects. Though, honestly, the models (especially the zombies) and shadows weren't all that great in that vid you posted of RE:M, anyway. And sorry, but it doesn't look as good as this:
Edit: One other thing. it's a misconception that the 3DS is taxed twice as hard because it has to render the same image twice. The fact is, the game is only rendered once. The in game cameras only has to capture the rendered scene twice, one at a slightly different angle than the other. It would tax the 3DS less than split screen multiplayer, as that HAS to render the game twice to display different parts of the level at the same time. Well, unless its a game where the whole level is rendered at the start of every level, which I doubt many do. Just don't go thinking if someone made a game on the 3DS, sans the 3D, it would look twice as good as the games coming out for it now.







