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MikeB said:
tuscaniman said:
 

How can the cover mechanics be clunky when Uncharted obviously takes their inspiration from Gears but doesn't do it as well? Gears has the best cover mechanics and easiest controls in the TPS genre.


Did Eight Days take inspiration from Gears of War?

http://www.youtube.com/watch?v=9eSoOZFyTmI

And I like Uncharted's gameplay mechanics better.

I may be wrong and if I am, please forgive me.  Here goes:

Eight Days was announced in 2006.  The video that was shown was renders of what they wanted gameplay to look like (sorta like Killzone 2).  It was a big deal at the time that they weren't showing in game footage.  Suddenly, actual in-game footage (the footage you posted the link to, as a matter of fact) re-appeared in 2009.  The game went from being "Cancelled" to being "On hold".  Sony's been working on this game.  So, to answer your question, I say yes.

But cover based shooting isn't anything new.  I own this game:http://www.youtube.com/watch?v=xw1BhyvSw4Q&feature=related

and we all know about Kill.Switch.  It's just the way that Uncharted's layout is almost button for button exactly like GeoW except that the "run" button is now a "jump" button.  Almost how the button layout for climbing is almost exactly like Tomb Raider Legend: http://www.youtube.com/watch?v=KfbsHd1VITM