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d21lewis said:

Just pointing out a couple things:

  • GeoW came out in 2006. In 2007, Uncharted came out with 90% of Gears' cover/combat system (I KNOW about Kill.Switch.  Just work with me, here.)
  • GeoW had a "fight on the train scene" in 2006.  Uncharted 2 had their train scene in 2009.
  • GeoW2 had a "fight inside a collapsing building scene" in 2008.  Uncharted 2 had its scene in 2009.
  • In GeoW2, you had to run from a flood (of cars, buildings, and city debris).  In Uncharted 3, you have to run from a flood of Water.  Not too overwhelming.  (For the record, In Halo, you actually FIGHT the Flood.  Halo FTW!)
  • GeoW 1 & 2 your NPC buddy (Carmine) died.  In Uncharted 2, your NPC buddy (CAMERA guy--sounds like "Carmine", doesn't it?) died.
  • You had to find "Dog Tags" in Gears.  You had to find "Treasure" in Uncharted.
  • Nathan Drake was origninally going to be a trash talking black guy named Cole.

Don't you see?  Uncharted steals EVERYTHING from the Gears of War series!!  I bet that in U3, Drake gets eaten by a giant snake because snakes =/= worms.

Nitpicking.

If you see one of the videos made by MS themselves on Milo, you see that even they acknowledge the superiority of Uncharted 2. Its used by them as in one of the best examples of motion capture, yes a PS3 exclusive.

I know you are joking though.

For the previous post: No, there are multiple ways of using stealth and it can be used in a lot of places in UC2. Using the crossbow is stealth gameplay since it makes no sound and the enemies don't identify you if you do it from faraway.

Uncharted 2 had you running through tons of environments rainy, snowy, sunny, you name it. Gears is all dungeon and city except for the last level I think. Who's more versatile?

The train scene? LOL. Play killzone 2 and come back you will realise its killzone 2 that has a similar train scene not Uncharted 2 which does it completely differently with riding on top as well as bottom.

Gears of war 2 stealth is a DLC so why mention that? Even then the stealth didn't include much stealth but doing what Dom tells you to do.

The TPS mechanics are the same, but UC2 is not all about TPS. Even UC1 wasn't. That's like playing gears on the lowest difficulty without using anything other than the lancer and then complaining about lack of weapons and cover system. UC2 has a lot more than shooting, for eg stealth, which you seem to have overlooked. The melee is also stealth. Crossbow is stealth. The gun which tranquilises is stealth. There's a lot of stealth elments in this game, you just have to use it.

The running mechanics don't need to be bending mechanics though, since everyone who's played multi--player of gears of war knows its equally easy to shoot at a running guy than a walking guy, just not that easy to get a headshot.

AI I agree, UC2 has better AI than UC1 but not as good as unreal gears AI. But UC2's AI is good enough for a game like itself.

Story is a personal preference and I usually don't feel strongly about what the story itself is rather than how a story is told, unless the story is really good eg The Darkness, infamous and Heavy Rain.