So what should we blame Killzone 3's sales on?
- Gutting of features from Killzone 2 in the name of "accessibility"
- A bad taste left in people's mouths after Killzone 2
- A much busier release schedule, surrounded by BS, LBP2, and DS2
I hope GG assumes it's the first, but it's probably a mix of all three. I know a few that passed on the game because it removed much of what they loved about Killzone 2;s multiplayer, and I know at least one person that is waiting on the game because they're lost in LBP2.