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So what should we blame Killzone 3's sales on?

  • Gutting of features from Killzone 2 in the name of "accessibility"
  • A bad taste left in people's mouths after Killzone 2
  • A much busier release schedule, surrounded by BS, LBP2, and DS2

I hope GG assumes it's the first, but it's probably a mix of all three. I know a few that passed on the game because it removed much of what they loved about Killzone 2;s multiplayer, and I know at least one person that is waiting on the game because they're lost in LBP2.