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SvennoJ said:

Just some initial impressions. I first played co-op with my wife for a couple of hours which worked pretty well after we got used to the limited field of view. The controls are great, graphics are great maybe a bit too busy at times, a little heavy on the camera shake and the font should have been bigger. It was pretty easy since we could just keep reviving each other. Only real gripe is ducking for cover, he seems to move his head down 5 inches at most, no use at all.

The story though is awful, we both agreed to skip the cutscenes after the first few. The acting is horrible. My wife asked, do boys really like this stuff? I don't, but I guess it's not much different from cod or gears, standard macho soldier nonsense. So far not knowing the story has had zero impact on the game...

I played the first bit over (until the jungle) with the move. (not available in co-op) It works well but I don't seem to be able to get comfortable sitting with the 2 controllers. My left wrist starts cramping after a while from the navigation controller. Rotating the camera with the move controller takes a while to get used to, I haven't found the sweet spot yet for the dead zone. It's like learning to walk again, unwillingly staring at the floor and ceiling, rotating too fast and missing the stairs ugh.

The graphics are even better in single player ofcourse, I hardly noticed any pop up and there's a lot more graphical effects going on. I still feel like I'm looking through a dirty lens like in kz2, somebody please clean the smudges of my visor.

Good game, but compared to kz2, the first 2 hours of kz2 were better then the first 2 of kz3.


Good job, watch a few cutscenes and review the story as awful....must be like those reviewers.