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MaxwellGT2000 said:

Well isn't a simulator supposed to simulate the feeling of driving? So the next logical step is give off the feeling of being in the drivers seat?  To simulate driving and want to get people really immersed into the game you need the realistic cars, physics, and feeling. GT has been lacking a lot of that for a while, hell people got excited when damage was announced, but there's been car games since the PS1 era that had car damage and it affected your driving... 

Anyway Shift does an amazing job with the driving, pleasing fans of sims while being welcoming to those that don't entirely get into sims, then it gives you sense of speed and being in the car unlike any racer out there.

I'll have to try Shift or Shift 2 (demo probably) with the weel to see if it does add to the feeling or distracts from feeling just the car. I do agree that it adds to the feeling when driving with a controller.But does it do it in an intrusive way? I mean, the first time you drive something at 250kph I'm sure you are scared as hell, but the 20'th time not so much anymore. That's where simulating the same driver reactions coud get in the way I think.