I don't hate FPS, I hate productions that despite costs skyrocketing offer less and less to the player, with SP campaigns that get shorter and shorter, dedicated servers removed, contents removed and then sold separately as DLC or expansions. The time will eventually be mature again for leaner and nimbler outsider SW houses, able to not be forced to milk their series yearly, to offer again full-fledged games with better longevity and high replay value and blow away the most bloated in costs and marketing and emptied in actual content productions. And this applies to every genre, not only to FPS.