| Phoeniks.Wright said: To all those who say the FPS can't die: get real. Very true, it's chances currently are very slim, since big developpers want to make them, but that's the only reason. Music games died because the devs and publishers were milking them for all it's worth, not because it was some "fad". Just look at the music game release dates: towards 2008, 2009, it's blatant overkill. 2D games died out not because they got less popular, but because devs did not want to make these games anymore, instead preferring to play movie director in 3D games. Just look at New super mario bros: rather terrible 2D mario game, if not the worst, but since it's the only decent 2D platformer on DS, 25 million sales, only bested by the original. Also: saying FPS's have evolved since 1991 is ridiculous, they've barely changed at all, it still remains gun in hand, shoot stuff, in first person. But hey, that's why these retro games are fun. |
Barely changed at all? Yea the core of the genre is "gun in hand shoot stuff" just like platformers are "jump stuff collect things" but that doesn't mean it haven't changed or that it can't bring new fresh ideas just look at Portal or how Bordelands and Fallout merge it with RPG.







