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Cutscenes are not the things that take alot of place on a disk, and don't forgot that alot of the cutscene they use in MGS are historical archives and that take less place than animated cutscenes. And when I say 10 hours, I had count the 3 hours of movies. But you're right on the port argument, they can easely transfert the information and compress it on an other format. But it's the same thing with the PS3, for now many dev. create games on 360 and port them on PS3, it's less expensive, take less time and make more money. Assassin's Creed is one exemple.



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