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makingmusic476 said:

I'd argue it wasn't "pick up and play" enough.

Common thing between LBP, NSMB, and Mario Kart?  You can get in and start playing with nary a load screen at all.  That is key for a game to be popular amongst a more casual audience.  Accessibility and ease of use.   Excruciatingly long load times and an unintuitive menu can kill a game like this.

Plus, I wouldn't exactly call the characters in MNR charming.  They just looked goofy to me, and don't have the appeal of Sackboy or Nintendo's mascots.


Yeah, I hate those open HUB worlds that so many people just think are the best thing ever.  Sometimes, I just want to play my game, not wander around a world.  I don't really understand why people think playing a not-fun game to get to the (hopefully) fun game is a good idea.

By the time they fixed that with the patch along with the difficulty, I had already decided I hated the game.