| makingmusic476 said: I'd argue it wasn't "pick up and play" enough. Common thing between LBP, NSMB, and Mario Kart? You can get in and start playing with nary a load screen at all. That is key for a game to be popular amongst a more casual audience. Accessibility and ease of use. Excruciatingly long load times and an unintuitive menu can kill a game like this. Plus, I wouldn't exactly call the characters in MNR charming. They just looked goofy to me, and don't have the appeal of Sackboy or Nintendo's mascots. |
Yeah, I hate those open HUB worlds that so many people just think are the best thing ever. Sometimes, I just want to play my game, not wander around a world. I don't really understand why people think playing a not-fun game to get to the (hopefully) fun game is a good idea.
By the time they fixed that with the patch along with the difficulty, I had already decided I hated the game.








