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Khuutra said:
radiantshadow92 said:
Khuutra said:

Why would you need a story to enjoy a game?

....And which Zelda did you even play? They're all strongly story-driven, just in various ways.

I don't need a story to play a game. But i rarely beat a game that is not story driven. I just do not care about the characters and would rather play a game that has a story. Games can have an amazing story and gameply and thats what i would rather play. If there is a Zelda that is story driven please lead me to it. The only one i finished was A link to the past because the gameplay was so much fun and the magic was excellent, unline any other Zeldas. I got bored of twilight princess because i don't care about link. I don't know him, or Zelda. Like why would i care about finishing the game? Link has no personality, and its not fun playing as him, and Ganadorf is just Evil for no reason all time. The game is great ofcourse, but i wouldn't call it story driven. I finished Darksiders over Zelda. I wanted to know who caused the apacolypes, and who ho betrayed War? infamous, thats story driven. God of War III, story driven. Prince of Persia, story driven. I could go all day. 

But all the games you've named, except for Mario, are pretty story driven. Each of them tells you where you need to go and why (especially Corruption, which is very dynamic). Link's character isn't what's important here - you're supposed to care about the people around you, the citizens of Ordon, and how you interact with them. You're defined by your relationship to them, rathher than anything Link says, which is a relatively novel way of doing things in the context of today's game market. Samus is characterized in much the same way.

There's no way you got that far into Twilight Princess; Ganondorf isn't mentioned until a good chunk of the way through the game, and doesn't actually appear until the very very very end.

If you want a lot of characterization and whatnot, try Wind Waker.

Are you one of those people who will try to tell me with a straight face that Darksiders is superior to Zelda?


Thats the thing, i don't know why ganandorf is evil, and your right i didn't really see him all that much. I got up to the part with the three mirrors. I stopped at the first mirror. And i saw my friend beat the last dungeon (SPOILERS*the final boss battle was really good, not ganon, but the horse ride). You don't interact with the citizens around you, and your not playing as them. The only time when i actually cared about saving anyone was in the town where you had to save the children and there was fire that you had to get around in wolf form (sorry my memory is meh). Because i actually spent some good time with them, they are your friends, and they matter.

The whole time you are asked to save Hyrule/Twilight with the help of these Gods(Shiny lights) and i just didn't care about it. I think that Link should have more personality, or maybe give ganandorf a better back story. Why is he evil? Why does he hide in a dungeon while link gets stronger? There is no emotion, no impact of killing ganadorf ( when you do). And i never said that Darksiders is superior to Zelda. Its pretty close though. And i would pick it over Zelda any day. (I should try out windwaker though when i have the time). If you haven't played Darksiders you should. It lacks in presentation, but the gameplay and the story are there.