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yeah, because the Mario and Zelda CD-i games are universally considered the pinacle of gaming

On topic, IMO brand loyalty and popularity can work both ways for the critical reception of games.  If they try something new and it doesn't work perfectly, they will be slammed initially and/or in the future (other M is a good recent Nintendo example).

One has to also consider than many Nintendo main line franchise installments this gen haven't reached the critical reception of previous installments (NSMBWii and Zelda ST failed to get to 90 on Metacritic for example)