Ail said:
It's easy to blame third parties but Nintendo didn't do a good job before the launch of the Wii to try to get third parties on board. And from a publisher point of view I can understand how some of them were reticent to spend development money developing new games on a platform which aside from controls did not differentiate itself enough from the previous gen, especially when at the time the average PS2 game was selling for 40$ or less. There was a risk that customer would not consider that those games were different enough from those still selling on the PS2 and would not accept the price difference... |
how is it not easy to blame 3rd parties. we could see easy that no matter how much nintnedo begged or stated their sales taht 3rd parties were still not announcing games for the system. It was a couple years before any Real games came out.
and then even games that started coming out never seemed to have full comittment. All the big games seemed to be on hd systems. everythign felt like it was just slopped together quickly or ported or thrown to some unkown develeoper to make the wii version. when a ps2 game last gen was being made it felt like the teams were giving their all to make the game. i never feel that for wii games side nintendo games. there are a few exceptions like monster hunter or lost story or some others. But hell even when a game gets ported from Wii to a hd system it feels like they put more time and effort into doing the port than they did doing the original
it feels liek they think wii owners are second class citizens, and then they come out with some bullshit statement like "we are going to test this game on wii to see if their is an audience there" talk about degrading. its like F You developer i'm not goign to buy your game now







