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They'd only move away from this mindset if it could truly be proved that exclusivity or a reduced number of platforms would lead to higher profits for the company making the games. As of this point in time I cannot really point to any data which implies this is the case for even a substantial minority of games released. Given the fact that games have two substantial costs, marketing and art work, both of which transfer readily between platforms I cannot see them changing their ways.



Tease.