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Kasz216 said:
Slimebeast said:
Kasz216 said:

 

Which, unless those PSPs were sold at a loss... again is helping the industry.   Some people who pirate 100% are hurting the industry sure, but that's a very small amount in comparison to most pirates who seem to be of the "I pirate some stuff and buy other" variety... and even then of the 100% pirate... most of them appear to be of the "couldn't afford it anyway" group.  In which case, nothing is being hurt really, and if anything it's maintaining that interest until they one day do have money.

What about all those millions and millions of people who pirate games, MP3s and movies just to spend their money on other things?

Typical example being the PC gamer who never buys a PC game but spends all that money on hardware instead (I am that guy).

Status quo for world economy perhaps, but it's money taken away from game developers.

You are in the vast minority and generally outweighed by pirates who aren't dicks. (No offense).

The money they lose by you is generally proven to be offset by other positive effects of piracy and other pirates... and in some cases more then offset.


But in your post about selling PSPs that don't have a game for PSP just homebrew and emulation, he is also helping the industry buying hardware.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."