By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Diomedes1976 said:
I mean ,if you dont like Mario and the no-games and minigames what kind of future awaits for gamers ?.

For the most part, the future that awaits gamers through the Wii's success is the same future that awaits gamers through the success of the PS3 or XBox 360; the real difference is that developers will be forced to focus on gameplay and story telling elements rather than on eye candy.

Even the graphic-whore market will remain (on the PC, PS3 and XBox 360) but it will be exposed as the niche market it has always been; rather than ever game trying to apeal to these gamers you will have a smaller group of developers who create games which really use enhanced graphics in a meaningful way.

Diomedes1976 said:
As for the others good numbers for the PSP and poor for the X360 .The latter is in its best shape possible ,with a stellar lineup ,a notorius price advantage over the direct rival and all the FUD campaign of Microsoft paying its dividends ...and the PS3 waiting still for its heavy-hitters .Still it doesnt manage to sell strongly and loses sales month after month ---

As Sony fans claimed before the price of the PS3 was known, the vast majority of people buy a gaming console after it is under $200 and by pricing a console at $400 it remains out of the mainstream market for several years. it seems to me that Microsoft is going in the wrong direction with the XBox 360 elite too; they should have ignored HDMI, upgraded the Priemium's Hard-Drive, and set the new price of the consoles to $200(core)/$300(Priemium) in order to spur sales.

Just to rant for a moment ... I really want to know what is wrong with so many companies and why they simply don't get why people buy gaming systems. Companies since the dawn of the industry have always tried to enter the market by creating more powerful hardware or adding extra features; even Nintendo (who now seems to have a good understanding of the industry) has been guilty of it in the past (with the N64 and Gamecube). Most people buy a videogame system because it is a very inexpensive form of entertainment; as the cost of systems, games and accessories rise and as developers expect you to pay added fees to gain access to extra content like online gaming, and micro-payment based content gaming loses its price advantage.