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bannedagain said:
greenmedic88 said:
bannedagain said:
 


I See your point but on this site you will not get a unbiased point of view if it goes against sony.  This is why sony in the end will have to charge for PSN, Security. This is why I choose XBOX live. The extra money means they better fix the problem fast and flawlessly.  By paying for my service with xbox I have every right to b-tch that security should be up to par to deal with hacks such as so.

Whether PSN becomes a "pay to play only" service like XBL or not won't have any bearing on security.

It's in their best interests regardless of whether they receive "pay to play" fees from all users or not. Unsecured services means unhappy developers when the experience of their games is compromised by exploits. But this happens regardless of whether there are general fees or not.

Case in point, cheating occurs on XBL. Hacks exist on XBL. Aimbots exist on XBL. Like any exploit, they only last as long as it takes to become identified and the users banned, but to say that they simply don't exist "because I'm paying $60 a year for this service" is akin to sticking your fingers in your ears, closing your eyes and saying "this is not happening."

I was saying I have a reason to bitch if it is not taken care of fast. More money means more people on staff to take care of these problems in a timely manner and usually xbox live is good at catching such actions fast.

I never said it doesn't exist. READ THE POST BEFORE YOU GO OFF TALKING ABOUT SOMETHING I NEVER SAID.  So try to understand the post before running off at the mouth about me denying the truth.

SO what I put in bold is pure imagination on you part and putting words in my mouth.

The best interest was stated. If  I buy a product and want to smash it into the wall and take a sh-t on it, I will. Thats the point here. I shouldn't have to be sued because I made a video on how to smash the product and take a sh-t on it.



You're entitled to bitch about security issues regardless of whether you're on PSN or XBL. If it compromises the experience it doesn't matter whether you're a paying subscriber or not.

It's not as though, as you seem to be suggesting, that MS works faster or is better at catching exploits than SCE. Last since I checked, they never permanently plugged any of the gaps that allow modders to play pirated games. And in regards to security updates, I seem to recall a lot of people bitching about the frequent SCE firmware updates, many of which were nothing but security updates that contradicts your suggestion they're somehow lackadaisical about the issue because they don't charge for PSN.