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pacman91 said:
robzo100 said:

Aladdin for the SNES the Lava stage where you have to carpet ride through a really narrow passage way with lava chasing you.  It's a classic 2d gaming moment with sinmple up, down, right, and left controls that is just intense in a hardcore way.  Perfect example of how gaming can be mad simple and yet mad hard.  Very old school Mega Man-ish in that way.

I think that segment falls under the 'diffcult until the layout is memorized' type.  Memorable and difficult in it's on right for sure.

I understand the whole "Hard because it requires memorization" factor.  And I agree that it exists.  But if you are slightly skilled you can surpass some hard sections by thinking on the spot even with encountering it for the first time, and that is very rewarding in a creative type of way.

But overall there is no way one can surpass such a segment like that without trial and error at least quite a bit.  And that is mainly because of the sections where the passage way is shaped at the EXACT measurements of the character.