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Bodhesatva said:
ChronotriggerJM said:

Well as much as it is a very trollish statement, it does kind of make sense. I honestly can't immagine SE ever making a "casual" game, I mean it's like giving your PC records to read data, they just don't seem compatable. And if the "big sales" are all casual type games, maybe they think it's cutting into they're market, if that was the case I woulden't want Nintendo ruining my audience :/

Side note, kittens are so cute XD We just had like 8 >_>


Absolutely reasonable, Chrono. One could look at this from two perspectives, however:

1) SE is known for making very traditional, "core" games, and thus they aren't likely to suddenly shift to casual development with any enthusiasm. It's quite possible that this implies continued support of Sony's consoles, as an attempt to resist the casual-oriented direction of Nintendo.

2) SE is stubbornly resisting change in the marketplace, and it could very easily hurt them seriously. If you read the full interview, Wada's position rests on the belief that "core" gamers are just waiting for something to happen in Japan, and then they will leap into action and ignite sales for their "real" games. Given that we know sales for this market have been in decline since at least mid-life PS2, is this really a reasonable assumption? What happens if this re-ignition does not come to pass, and the market Nintendo is going after really is the future? The answer is that Nintendo will consume the entire industry in Japan, and I don't believe that's an understatement. Currently, Nintendo is easily -- easily-- outearning the rest of the Japanese gaming industry combined.

Keep in mind that I think from both viewpoints, Wada's words imply (but do not directly state) a resistance to Nintendo's direction and possibly a continued reliance on the "real" and "core" audience that the PS3 supposedly provides. Whether that is fair or not, I believe that's how he is viewing it.

 

 

 

As a side note: http://www.iggyandbella.com/coppermine/albums/userpics/10001/normal_cat.jpg


What i find disturbing is that S-E seems more and more focused on quick cash-ins and 'casual' titles in ways like porting FF and DQ games over and over to Gba, DS and PSP... And as the latest example of a console title Dragon Quest Swords... Which totally ISN'T a 'core'-title. A lot of their development is still fixed on 'core' titles, mainly announced for the PS3, titles like FFXIII and Versus XIII... White Knight Story is in the same line.

Point is, SQ-E, formerly 'core'-exclusive ... Has a/some (small) team(s) working on ports and casual games for multiple systems (mostly DS and Wii) whilst not abbandoning their core audience.

This results in a more diverse line-up and support of more platforms because they believe that there's certain group of people buying a console for a reason... As such, SQ-E will support more consoles this generation then it formerly did (Nes, Snes, PSX, PS2...). This is also a result of the fact that there are more 'healthy' systems in Japan (DS, Psp, Wii, PS2, PS3).



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