| amp316 said: I agree. No concept is gripping enough to last longer than twelve hours. This is why most good half hour television shows are cancelled after twenty four episodes. They just aren't interesting anymore. |
No Naruto fan would say that :P (though a lot of anime afficionados hold that viewpoint "if it's more than 26 episodes, it sucks")
Though on topic, it depends, obviously. We can make a case for good long games with a lot of meat and opportunities in them (i'm currently eagerly replaying the ~50 hour Fire Emblem: Radiant Dawn for the third time), but there are long games that only get that way by being grindfests, and there are all too many games that have these throwaway single-player modes (many FPS/TPS games) that barely clock in at 6 hours sometimes, but then you can have games that are shorter still, like StarFox, that make for solid experiences
You can't quantify your enjoyment in terms of hours, content is king.

Monster Hunter: pissing me off since 2010.







