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CGI-Quality said:
sergiodaly said:
jarrod said:

I'd say Nintendo's better largely because they actually manage to support 2 platforms well simultaneously.  Sony looks great from a PS3 only perspective, but when you bring PSP into it...

The other thing about Sony, is that while they have introduced a lot of new 1st party IPs this gen (and they do every gen) they also iterate on them faster than any other 1st party and pump out sequels like clockwork.  We're already on threequels for most of their big new PS3 IPs, which feels a bit excessive imo.

there are none that achieve already the threequel tag (unless you count yearly sports games, MBL the show comes to mind)... the ones that are going to do that by the end of this year are: uncharted, motorstorm and resistance... all launch tittles, so after 6 years i don't think is excessive... compare that to COD, NFS series (old IPs but...)... Assassin's Creed a new IP that arrived with this generation has already reach the threequel status, others will fit your description, but none from sony...

Agreed. Uncharted , Motorstorm, & Resistance are the only new IPs with "threequels". I don't really see the issue there though, Nintendo did it with Mario, Zelda, & Donkey Kong in the NES & N64 generations. Sometimes, a series is popular enough to warrant sequels and/or spin-offs. In either case, it doesn't really seem that excessive.

Legend of Zelda's never had 3 new sequels on one piece of hardware before.  Super Mario did on NES only, Donkey Kong did on NES (sort of, they were arcade ports), SNES and GB.  And the Nintendo of today seems to space things out more... even a direct sequel like Mario Galaxy 2 came almost 3 years later and was considered something an "exception" for the company.  Most Nintendo series tend to get 1-2 original installments per hardware now though, even the biggest ones.

In any case, it just seems like logical fallacy to praise Sony for introducing new IPs when they simultaneously iterate and sequelize on them so frequently.  It's actually been like this for Naughty Dog and Insomniac every gen since PS1, they bring out a new IP and do 2-3 direct sequels on the same hardware.  3 sequels in 5 years on the same hardware does seem excessive imo, if Nintendo were doing the same they'd be crucified for it (as they were when they did it for Mario Party in previous generations).   No it's not as bad as the annualized practices of Activision, Ubisoft or EA, but it still comes off as milking imo.