CGI-Quality said:
Agreed. Uncharted , Motorstorm, & Resistance are the only new IPs with "threequels". I don't really see the issue there though, Nintendo did it with Mario, Zelda, & Donkey Kong in the NES & N64 generations. Sometimes, a series is popular enough to warrant sequels and/or spin-offs. In either case, it doesn't really seem that excessive. |
Legend of Zelda's never had 3 new sequels on one piece of hardware before. Super Mario did on NES only, Donkey Kong did on NES (sort of, they were arcade ports), SNES and GB. And the Nintendo of today seems to space things out more... even a direct sequel like Mario Galaxy 2 came almost 3 years later and was considered something an "exception" for the company. Most Nintendo series tend to get 1-2 original installments per hardware now though, even the biggest ones.
In any case, it just seems like logical fallacy to praise Sony for introducing new IPs when they simultaneously iterate and sequelize on them so frequently. It's actually been like this for Naughty Dog and Insomniac every gen since PS1, they bring out a new IP and do 2-3 direct sequels on the same hardware. 3 sequels in 5 years on the same hardware does seem excessive imo, if Nintendo were doing the same they'd be crucified for it (as they were when they did it for Mario Party in previous generations). No it's not as bad as the annualized practices of Activision, Ubisoft or EA, but it still comes off as milking imo.