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RolStoppable said:

Things that are commonly mentioned, but aren't actual reasons:

1. Mini discs - The vast majority of games in the sixth generation didn't exceed 1.5 GB, so that really wasn't an issue. Besides, it's not like multi-disc was an impossible option.

2. Lack of DVD playback - In Japan, the Panasonic Q was a Gamecube with DVD playback, didn't help sales. The Xbox had optional DVD playback and that didn't help its sales either.


Thanks Rol. Right on the money.