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darkknightkryta said:
The Anarchyz said:
ssj12 said:

Yes because PC gaming is the only market that has issues with software piracy... quit complaining, it will only get worse on consoles and handhelds. And Nintendo announcing that the 3DS is unhackable instantly makes the 3DS a target to hack first next handheld generation. PC has been around longer so of course piracy is higher.

http://gamrfeed.vgchartz.com/story/84087/killzone-3-leaked-onto-torrent-sites/

http://www.1up.com/news/halo-3-pirated-net

http://www.joystiq.com/2008/03/09/ridiculous-psp-piracy-numbers/

http://www.4colorrebellion.com/archives/2006/06/13/spotting-pirated-nintendo-ds-carts/

http://www.joystiq.com/2008/05/04/wiiware-games-hacked-pirated-and-brought-to-north-american-wii/

 

Really? they called it "unhackable"??? don't they ever learn?

I still remember when everyone (including Atari Tengen) tried to hack the 10NES lockout chip, and when they discovered the voltage spike, the market flooded with pirate cartridges... 

A little side note on Tengen, they broke that lockout chip by going to the patent office and got Nintendo's patent on it to see how it works and then they reverse engineered it from that.  So they cheated to hack it.  Wonder if they didn't get those docs from the patent office if they would have broken the security.


Exactly, they tried to hack it, but time was running short so they went to the patent office and commited a major felony, when they released their own chip they sued Nintendo for monopoly, Nintendo found out about the patents and countersued them, guess who won that battle...

But they didn't come up with the voltage spike, that was the 1st method, then i remember the "dongle games", it was an official game inserted into the unnoficial one, then the Unidaptor, and along with that, Nintendo doing a lot of hardware revisions (sound familiar???)