NotStan said:
Because they didn't see it as a viable market? Whereas MS did and took the opportunity to create a periphial that will is likely boosting the sales of 360 and is likely to squeeze another year out of it. Again, I don't get how you say that sales have no relevance to the capabilities of Kinect and then go off talking about why Sony did what it did. Final like is, capabilities are capabilities. Do you have Kinect? No "Around a friends house" or "I was at gamestop once.. browsing some games and played Kinect for 5 minutes" experiences. Just because Sony didn't pursue it doesn't mean that this tech is not compatible, if you google some of the hacks on Youtube you'll see how much of the potential is just waiting to be unlocked, again, if you expected one of Move engineers to give a truthful unbiased view on Kinect, you were mad. Ofcourse they would say something along the lines of "We tried it, but man it was rubbish!". It's called downplaying the competition, I hear that's quite common. |
Read the full article before commenting again here I'll link it http://www.videogamer.com/news/sony_on_why_ps_move_has_greater_appeal_than_kinect.html