I borrowed it from my cousin but just can't get into it. The button mashery is getting to me. I'm used to Ninja gaiden and DMC where you have actual button inputs not just mash square, square, square square, triangle, etc.
God of War is a button masher ONLY if you want it to be. Its the most user friendly, good hack 'n slash in the market.
If you mash buttons, you would get say, 400 red orbs from a certain fight. If you don't, and pull off amazing combos using the revamped combat system in part 3, you can get a significant amount more red orbs.
String together air combos and weapon switches for maximum pwnage.
Strategic use of the item bar can add another layer to the combat too.
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What combos though? Is there something I dont know? In Ninja Gaiden, you see a huge list of moves/combos for each weapon when you go to the menu. No such thing in GoW. Just keep pressing square and the occasional L1 square for AoE damage...just wasn't my cup of tea. I'll get around to finishing it...someday.
Switching weapons for more combos is something DMC 3 did very well and that one had a move list as well.
Theres a move list in GoW III, it doesn't have much moves, but they are meant to be stringed into each other. You are supposed to string certain moves together for a satisfying experience. Hence the "Hits" meter on the screen. This means that you are free to create your own combos instead of memorizing a 14 button sequence.
This means that the casual players can mash buttons all they want, and the more hardcore can use an extremely user friendly combat system (which isn't as deep as Ninja Gaiden or DMC) to do some interesting stuff.
I don't mean to brag, but I'm awesome at this game because I pull of insane stuff using the moves that are available to the player. Mashing buttons will mean the gameplay will bore you.
simply awesome! gonna have to check those out too, I just finished the EPIC god of war 3, now looking forward :)!