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insanity_driven said:

you forgot platforming, LBP was a massive sucess after all, and then there Heavy Rain whatever genre that counts as (arguably a budget title) and 3D dot game heroes, there is a lot of innovation still out there, though I do agree that the bigger budget titles seem to be rather predictable 

If you look at the smaller cost titles, you see more innovation.  LBP definitely seems to be an exception though.  My focus is on what looks like what gets the large marketing budgets.  It looks like a decline on the top end.  I am not sure LBP is that large budget also.  It tends to ride more of the user generated content wave by Sony.

I think I ignored platformers, because they tend not to be things drawing developer wars the way the other ones I listed have been.