| Squall_Leonhart said: I understand what you guys mean, i also fall into that 3rd as the graphics of the DS is one of the reasons i do not own one, but if there is a PSP 2 i would want there to actually be games on the system, if it had those specs i don't see any dev wanting to risk the dev costs of that magnitude on a handheld... Also handheld games are meant to be cheaper than home consoles, but with dev costs matching that of the PS3/360 they would have to charge more to make a profit... I just don't think that will happen! |
Yea, I agree with you, but I also think development costs is an issue industry wide. Hopefully something will happen globally to combat this. If there is a PSP2, I expect it to be 2-4 years out. Hopefully by then, someone can fix this issue with better development support (being a developer myself, I am skeptical that it will happen)
| Zucas said: Oh yes use the same strategy used for PSP, that ultimatley led to it getting crushed by the DS. Implement that with the PSP2 and of course now it'll have success. Get serious. If they use the exact same strategy as they did with the PSP, then they'll get creamed once again. Live and learn Sony. Find out what made DS a success, and implement it in your own way. Its the only way to succeed. |
With this logic, Sony and MS should never release another home console. The Wii will outsell them both, so because you can't compete sales wise when you push the technology envelop, you should stop doing it.
What the PSP is, is exactly what I wanted in a handheld. Just becuse we are the minority does not mean there is no market for it. The PSP is not a failure, and the PSP2 won't be either. You don't have to be #1 to be a success.







