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KylieDog said:


I have Move and RE5, controls are absolute shit.  There are many problems with it, from minor things like bad button mapping to others more important things like camera control being lost or losing sidestepping abilties.

 

Then are absolute horrid crap that totally breaks the aiming and makes Move use worthless, like the fact the aim recalibates to centre screen evertime you press aim instead of keeping a calibrated target.  So if aim to the bottom left of the screen then press the aim button, where you in your room are aiming bottom left of the TV your character is aiming centre screen, now imagine you need shoot something in the lower left of the screen, not gonna happen.

 

As to why Wii cannot run RE5, large areas, Sheva AI (which most people just dunno how to use so call crap ignorantly), enemy count, enemy AI (which like Sheva most people call crap but obviously never cranked up the difficulty and played very far into the game, because they flank, retreat, alert others and so forth), the online etc etc.

 

Oh but hey 'graphics' is apparently the only difference between RE4 and 5.

RE5 AI I dare to say that it is even worse than RE4, enemies just run at you and then remain there like there's a field that don't let them pass. Sheva AI is really good I have to agree. Enemy count could be downgraded and games like GTA San Andreas are way bigger than RE5 broad areas.

What I'm implying here is that the game could run on the Wii, with the right adjusments, you may be thinking that I'm talking about a straight port, which I'm not.