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I don't think Spyro or Crash are beyond saving.

The reasons for it being lost

Platformers don't sell anymore - Mario,Ratchet,  Donkey Kong, Kirby, Sonic all beg to differ selling over a million copies each. If Kirby can shift over a million copies then their is plenty of room for successful Platformers. Maybe not 6-million like on the PSOne but break a million for sure.

Activision - I gotta admit Activision is not the greatest publisher. Alot of their games suck. However I'm sure being the biggest publisher and with all the lay offs at many prominent studios. Activision should be able to put together a good team to develop a platformer.

Its too old - I gotta say that just because Spyro and Crash haven't seen a decent game in a generation doesn't mean they are beyond saving. Look at Donkey Kong, Konga and JungleBeat both bombed big time last gen yet this gen DKC:R sold over 4-million copies. I think if a proper reboot was offered creating a similiar experiance to the classics I bet it could sell a million copies easy. Even the shittiest Crash and Spyro games still broke 80K which isn't good but its better then some other games.

Big budget - Many argue that Activision wouldn't make a big budget platformer, due to low performance of both franchises. If Activision created a Wii/3DS multiplatform game they could do so for 4-million or less. That would mean the titles wouldn't even have to sell all that well to turn a profit.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer