| Reasonable said: I know, but what it means is that MS is often exposed to the risk of loss of exclusives, particularly now when globally, most popular titles sell roughly the same on each console. For most developers this means multi is the safest route to go. I don't mean MS has to own the studios outright, but it should engage in deals where it owns the IP fully and the developer is just developing it. That way they keep control. The whole 'sorta exclusive' is just a weak position to be in IMHO. |
Your average 360 owner, though, doesn't really care about if a game is exclusive or not. They just want to know if they can play it on the 360.
As for the ip/dev situation you mentioned, I'd really be suprised if the really talented independent studios out there would agree to a work-for-hire situation like that. Most really want to retain the rights more than anything.








