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HappySqurriel said:

It really depends on the developers ...

If you were to develop the same game for the NGP and the 3DS, the NGP would probably see between 50% and 300% higher development costs; primarily depending on the kind of game you're developing. With many "classic" handheld games, like puzzle games and 2D arcade games, there is some work associated with making higher quality graphics but it is not that dramatic; but (at the same time) if you're developing a big budget blockbuster similar to what you see on the HD consoles, the amount of work required to make the greater quantity of higher quality graphical assets could push the NGP version to be 4 times (or possibly greater) than a similar 3DS version.

 Can you please give us the source or link that says this from someone who actually knows anything about developement - as I've not read anything to suggest anything like that and infact read much to the contrary.

 Or is that just guesswork made up on what you 'think' happens in development? It's just I've seen you post alot about this despite the fact that there is absolutely nothing online about it. I'm not for one moment suggesting NGP developement is lower then 3DS or anything like that - just that alot of what your posting seems to have absolutely no reference at all and is entirely based on your own guesswork?

 

 

 From what I've read online regarding development costs is that PSP games average around $1m whereas PS2 games were averaging around $3m - $6m (Averages don't tell you alot though). But the point is handheld games will never reach the cost of it's console equivalent and the NGP won't get near touching PS3 dev costs (For a like-to-like game example). It's well positioned to appeal to any size developer - whether they make something on the scale of an MGS or Uncharted, or if it's just a mini's puzzle game.