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DarkintheLight said:
slowmo said:
snakenobi said:
darkknightkryta said:
snakenobi said:
Crystalchild said:

knewing that w/o being a member. :>

yes, the PS3 is, theoretically, much stronger than 360 Wii combined. The Problem is, that the stuff inside the 360 is more opted for gaming than the PS3, so much of this power is gone to waste.


what do you mean being opted for gaming?

the main problem with the PS3 was its architecture which was completely different from the existing computer architecture but had more capabilities at low price and it would be expensive to extract the same performance out of the existing architecture

360 architecture was the same as computers

and Wii was too

 

Interesting that you say that, cause back at release the 360's GPU was very different from current GPUs with its unified shader architecture, yet the PS3 believe it or not was closer to PC at the time, except with an alien processor (Though the 360 had an alien processor at the time too, though not as alien as what the PS3 had).

whattttt

360 had a unified structure but its workings were the same as the computers being used

CELL on the other hand  was and still is different from normal computers out there

 

you talk about that time and now as if alot has changed.its not.


Architecture means very little on a new system its the dev toolkit that will give you the best results, Microsoft's was outstanding which is expected for a primarily software development company, Sony's was truly woeful by comparison.

Being alien or different didn't cause problems back then it was Sony's poor devkit that caused the most issues.  Thankfully Sony have managed to get their devs to work in unison to improve the tools and knowledge they all have between them.

The 360 was quite different from normal computers too by the way, the difference is the tools Microsoft provided hid the difference to a greater degree.

You do realize it's harder to make a devkit on architect thats never had a dev kit then it is to make one that is pretty much the same as everything out, 360 had tons of existing software to pull from for their dev kit, ps3 had none, Sony had to make it from pretty much scratch which hasn't been done in decades, under the circumstances I think they did pretty good, and as software(dev kit) improves so will ps3s overall performance, where 360s was within 90% of potential on launch 


Not even close to that, don't quote numbers if you cannot back them up.  Most of the launch titles weren't even using the second and third core.  Multicore and multi threaded architecture has been around for decades, that is no excuse for the development tools Sony put out there.  Sony have a reputation for being a great hardware company, software isn't their fortay and it showed at launch.  Bear in mind their launch was delayed nearly a year and they still has developers making serious complaints after launch about the tools.

The simple fact is Sony make good hardware, Microsoft good software, it's such a shame the two will never collaborate on one machine as the product would be amazing.