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Darth Tigris said:

thismeintiel said:

I fail to see what the sales of ME2 has to do with Xbox owners upgrading to the PS3, since the first ME was released on the 360. 

And RE4 is a horrible example to use.  First of all, the game was released on the Gamecube, which sold even worse than the newcomer, the Xbox.  Second, the majority of fans for the Resident Evil were most likely on the PS2 (as were most gamers in general), since the PS1 is where it got its start and was the home for its numerous sequels.  And third, around the time of the Gamecube version's release, Capcom had already announced a PS2 version for later that year.

As far as its success on Wii goes, it's the same principle as the PS2 HD collections on PS3.  People will rebuy games, if priced right, for nostalgia and/or if there are upgrades.  In the Wii's case, it was the new motion controls.  People who had bought or maybe just played it on Gamecube wanted to play it again, but with motion controls.  The fact that the sales for the Wii version are just under 200K above the Gamecube version supports this.

That those that waited to get a PS3 over a 360 have stronger brand loyalty to Sony, so even subconsciously there is a negative attitude toward games viewed as Xbox games, which ME has been this entire gen up until September of 2010.

As for dismissing my RE4 example as irrelevant isn't really giving it fair consideration.  RE4 was NEVER coming to another console (producer said he'd cut his own head off it it went to the PS2).  So you're saying that the only difference is that, since people knew it was coming a year late for the PS2, they waited and bought it up in numbers higher than the superior GC version, even with all of the main RE games going to the GC that gen?  Maybe core PS fans are that loyal ...

But the Wii version selling like it just really throws everything out.  Unannounced, same game to like the same or similar fanbase and it sold so more than the GC version.  And you're saying that a new control scheme was enough for all of these people to buy it twice??

You know, its ok to disagree, but being disagreeable is just not very becoming.  RE4 and ME2 are both fantastic GotY winners that should sell well despite late ports.  So far that's only the case with one of them ... 

You act as if the PS3 came out 2 or 3 years after the 360 or that the 360 got the majority of its sales in the first year of its release.  In the time of the release of the 360 and the PS3's release, the 360 sold ~5.3 mil, a far cry from its install base now.  So not everyone who waited for the PS3 did it for brand loyalty.  Maybe the 360 didn't appeal to them.  Maybe they were also interested in Blu-ray.  Maybe they were scared off by the RROD reports.  Who knows?  And it also doesn't explain all the new owners of the PS3.  In your mind should they have gone with the 360 so as not to appear bias?  Either way, you can't just lump the majority of PS3 owners as Sony loyalists.

As for RE4, you do realise that it released in 2005, right?  The PS2 had already claimed that gen, for both casual and hardcore gamers.  PS2 had ~ 80 mil compared to Gamecube's ~ 18 mil.  Who would you release to?  Also, both games came out the same year, the Gamecube in Jan and the PS2 in Oct, so it wasn't a full year's wait.  And yes, the new control scheme was part of the reason people bought the Wii version.  That and an even more important factor, nostalgia.

As someone pointed out earlier, ME2 has sold about the same amount in 2 weeks that Bioshock sold in 5 weeks.  Considering that game ended up selling ~ 810K, ME2 could pass the 1 mil mark.  Which is pretty damn good for a year late port in my book.