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Darth Tigris said:

thismeintiel said:

You pretty much ruined your argument with those few words.  Do you honestly think that DMC or FF13 would have sold half of what they sold on 360 if they came out a year late?  I can tell you that they wouldn't.  Especially, like with other year late ports, people with both systems would have bought it for the system it came out on first.  There would be no reason for them to repurchase it for the other system, even if they prefer that system.  So your argument holds no merit, nor does your attempt at labelling the PS3 fanbase as "fanboys" and biased gamers.

I acknowledge that, though!  Right in my post!

And then I mentioned RE4 as an example of a late port that sold better on BOTH consoles it was ported to than the original console.

And I wasn't labeling the entire PS3 fanbase as "fanboys" and biased gamers.  C'mon, man.  But do you think its wrong to say that the 360 userbase is made up of more PS2 owners than the PS3 userbase made up of Xbox owners?  Because those that waited for the PS3 are likely to have stronger brand loyalty?  What general userbase would that likely create?

I fail to see what the sales of ME2 has to do with Xbox owners upgrading to the PS3, since the first ME was released on the 360. 

And RE4 is a horrible example to use.  First of all, the game was released on the Gamecube, which sold even worse than the newcomer, the Xbox.  Second, the majority of fans for the Resident Evil were most likely on the PS2 (as were most gamers in general), since the PS1 is where it got its start and was the home for its numerous sequels.  And third, around the time of the Gamecube version's release, Capcom had already announced a PS2 version for later that year.

As far as its success on Wii goes, it's the same principle as the PS2 HD collections on PS3.  People will rebuy games, if priced right, for nostalgia and/or if there are upgrades.  In the Wii's case, it was the new motion controls.  People who had bought or maybe just played it on Gamecube wanted to play it again, but with motion controls.  The fact that the sales for the Wii version are just under 200K above the Gamecube version supports this.