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Boutros said:
Khuutra said:

Guys, Metroid Prime owes more to Ocarina of Time, in terms of combat, than it does to Goldeneye.

More, Goldeneye didn't "invent" the console FPS either - Turok: Dinosaur Hunter came before it amongst dozens of others. You can say that it was the first one really built around the limitations of a single control stick without the use of digital movement in the C buttons, and that would be true, but Goldeneye and Perfect Dark were multiplayer-focused mission-based bulletfests, while Metroid Prime was none of those things.

Metroid Prime was built with few (if any) of the traditions and gameplay models that defined RARE's shooters.

http://www.nintendoeverything.com/54427/

9. GoldenEye 007
Influenced such games: Metroid Prime, Call of Duty: World at War, The Conduit

 

Goldeneye "invented" the FPS genre as much as the Wii "invented" motion gaming.

Boutros, I do not care what Nintendo Everything thinks Goldeneye influenced. Metroid Prime owes more to Half-Life than it does to Goldeneye, and shares none of Goldeneye's play structure or focus.