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windbane said:
BenKenobi88 said:
I enjoy cutscenes too. They show you important parts of the game, only with even better visuals. The only problem is, it takes you out of that suspension of belief. Sometimes I think it's better to keep it all on the in-game engine, to make it more fluid, because sometimes a really fancy cutscene makes the actual game look worse.

 

Yeah, a lot of people have been saying that lately. Fans, journalists, and some game developers. Personally, I love games with great cutscenes. The theater modes in MGS alone are worth doing cutscenes. You can watch the game like a movie. My grandma liked MGS 1 because of that theater mode.

FF remakes add cutscenes as well, and I like those. I never believed I was Solid Snake, so I guess I'm just one that doesn't worry about suspension of belief. It's all entertainment.

It's strange, most fans used to just oogle over cutscenes, but lately there has been a lot of backlash. Oh well, I hope developers don't listen to you guys, heh (not you in particular BenKenobi88).

I do hope that games make cutscenes skipable, though. Summons do get annoying.

 


Games without skippable cutscenes are as annoying as those DVDs that force you to watch the intro and don't allow you to skip to the main menu.

And no matter what cutscene it is, it's like seeing the Mona Lisa:

the first time she looks gorgeous

the second time she looks gorgeous

after 1,000 times, she's very "meh"