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I would say that arguably Crysis 2 was designed less with the shortcomings of console hardware in mind so therefore the art style and techniques they use only really shine when applied to a platfrom which can smooth out the rough edges which pop up on consoles, I.E. PC. The visual technology of Crysis 2 is almost certainly better than even Killzone 3 however the gap will be bridged somewhat by excellent art work and focused design from Guerilla Games on Killzone 3.

 



Tease.