mantlepiecek said:
God of War is been like that since god of war 1 so that point is invalid. They should make it rotatable just to prove that its a visual powerhouse? Killzone 2 is around as linear as gears of war and Mass effect.....Oh boy that means we shouldn't appreciate any games for their graphics(although Mass effect 2 does have better character models). I don't see the point of making all games open. The explosions on killzone 2 are just something else, and if guerilla wants to make an open game with good graphics, then they would have, simple. Most fps are linear. People also downplay Uncharted 2 graphics saying it has bad AI. Now that,..is just ridiculous. |
God of war games had static camera last gen...but there is a reason its called "last gen". Im not criticizing the game, but its clear that it looks as it does due to the fact the camera is static. They most likely don't render anything else but the viewpoint of the player.
And no one is saying Killzon 2 needed to be open world. Games can be linear, and still have larger battles and more enemies. Games like Bad Company 2 and Halo reach dwarf killzone 2 when it comes to battlefield area and number of enemy units. Don't get me wrong, Killzone 2 is fun and it looks amazing...but it would be even more fun if they opened up the gunfight area footprint to even more carnage.
Hopefully Killzone 3 will deliver on this front...