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LordTheNightKnight said:
greenmedic88 said:
makingmusic476 said:

The NGP is fully backwards compatible with all PSP games bought via PSN.  There's been no word on games using UMD, but I doubt they'll offer a way to rip them to the system.

I'm sure they explored all sorts of options for this with the PSP Go.

Naturally, the issue was a simple matter of one person buying a copy of a UMD and then ripping it to every PSP system owned by anyone that one person happened to know. Most wouldn't even see this as piracy.

Without a licensing code and a way to deactivate UMDs, I just don't see it happening short of making an offer to allow consumers to trade in their UMDs for PSN Store game redemption codes.


What I was thinking was that Sony would let you USB plug in a PSP with a UMD into a PC, log into PSN, pay them a certain amount of money ($1-$3 per game, or maybe more for bulk tranfers), and they would put a locked copy of the game data onto either your PSP memory card, or the data on the PSP Go or NGP.

This way, even if you did loads, Sony would ensure the copies are just for the system(s) paid for, and see just a little bit of money, even if a game was bought used.

The problem is, there's still no exchange of the original media and no record of where that media came from.

So hypothetical situation: I loan someone my games, they pay the minimal transfer fee and have a "legal" copy of the game for $1-3. I do the same, and then sell my UMDs on Ebay or to GS for a buck (or whatever ridiculous price they pay).

There's nothing stopping one person from buying one used or retail copy of a game and doing an indeterminate number of transfers to as many PSPs as they can get their hands on. All "legit."

I think the only way a transfer system would work is if you had to exchange your UMDs for game voucher codes.