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Legend11 said:
I think the Wii will get *a lot* of support but one of the things I can see possibly hurting the Wii is that a lot of the pre-made engines such as the Unreal Engine 3 have left the Wii behind. Since engines like the Unreal Engine 3 allows developers to create games for the Xbox 360/PS3/PC simultaneously it becomes a matter of developers possibly choosing to either make a Wii game from the ground up or developing a multi-platform game for three platforms. If the Wii can build up an installed base that is greater than both the PS3 and Xbox 360 combined (I'm not sure how to count the number of "gaming" PCs to include to that total) and keep ahead then likely it won't be a problem.

I'm not convinced this is a weakness at all - more a strength.

The Wiimote encourages unique titles for the Wii anyway - and the differences with the PS3/360 discourage "pure" cross-platform development (across all three).

So companies will make PS3/360 titles... and they will make Wii titles. Many of the Wii titles will be exclusive - and few (none?) of the PS3/360 titles will be exclusive. This is great news for Nintendo IMO.

 

 



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