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Let's accept it: the first batches of Wii games where rushed with low production values. But this will change once that the dominance of Wii is more clear (say, 10,000,000 above Xbox).

"The Casuals" are not a factor for that. Xbox's audience has a good deal of casual players, who like Madden, Grand Theft Auto, Halo, and the such, and that's not a problem for high produced games.